Review by Andreaz 92
- Presentation -
- 7.5/10 Graphics - 7.5/10
- Sound - 7 / 10
- Gameplay - 8 / 10
- Involvement - 8 / 10
- Longevity - 7.5/10
RATING - 7.5 / 10
After two episodes of the old generation consoles, the team Volition brings next-gen platforms on the third installment of Red Faction . Will fail this third-person shooter to hit the target?
Alec Mason in the shoes, we are going to continue a rebellion against the EDF, an organization that forces the miners of the colonies to work in poor condition and under a regime of martial law. After a quick tutorial we will start getting comfortable with the controls, we now provide a fully explorable Mars e. ....... destructible! Thanks to the engine
GeoMod 2.0, which calculates real-time damage on objects or buildings, we will see a degree of destructibility unprecedented blow up the charges on the key points of a building, collapse it will mean absolutely realistic brick brick exactly as described in the back of the pack of the game. Approach with the hammer, the 'ultimate destructive weapon, to any building and demolish it piece by piece is also very rewarding and will prove useful to the enemy out of hiding.
The battlefield will be changed at will, without any rules, as it will be almost totally demolished. The
core of the gameplay, provides for the elimination of the bases of 'Edf scattered in various locations, in addition to the primary mission, we will be obliged to carry out various missions, which are present in greater quantities than most. They will range from the assault of a given place, the transport of special vehicles in shelters, the release of hostages in these missions prove entertaining, they risk falling into monotony after a while.
refugees who are scattered over the map, will allow us to refuel and upgrade our equipment: to buy upgrades or new gadget, we collect the salvage, currency trading that we can find on the ground after the collapse of a building. To defend the bases, we find driven by an artificial intelligence soldiers of respect: they defended themselves by finding shelter, throwing grenades and trying in every possible way to kill us. Similarly enemies, we can also take cover behind objects and walls, thanks to the simple press of Lb. The shootings are noisy and chaotic, with enemies that emerge from every angle.
Subject to criticism, however, is the AI \u200b\u200bfor allies and civilians, who will take part in the fighting: rather than reactive in responding to the fire, WILL BE gotten them into the open more often will lead to or even standing still in the midst of a flurry of explosions. If one of them dies, the trust the population against us will decline significantly.
The presence of numerous vehicles, will allow us to cross long stretches in the shortest span of time.
On the chart, Guerrilla, not impressive but it performs its job quietly, giving us vast environments and a high-quality special effects, with huge explosions of light and well made.
The buildings are complex and not too similar to each other: the impressive attention to detail placed in the debris of collapsed structures. However, it can detect many defects, such as detailed characters and a little monotonous landscapes rather obvious, the textures are high quality and fluctuating environments are not very rich in detail.
The frame rate suffers some decline in the rush hour chaos, especially during the collapse of structures.
The sound has its highs and lows: on the one hand, the sound of buildings collapsing and explosions are convincing, the same can not be said of the speech in Italian, which is a bit 'forced in various situations.
The multiplayer has not been tested
CONCLUSIONS
The third episode of the series is promoted through an unprecedented physics engine that allows you to destroy almost everything that appears on the screen, and a fully explorable environment . The aspects that are not convincing story, rather trivial, and a monotony that sometimes makes itself felt. We recommend 'buy for all lovers of mass destruction, while for those who are looking for a deep way, and accompanied by a good storyline, it had better avoid the game of Volition.
PRO
- Physics unprecedented
- Freedom of action
- Good longevity in single
AGAINST
- Storyline trivial
- graphics and better sound
- Lack of depth of gameplay
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