Thursday, September 3, 2009

Untucked Shirt Fashion

Batman: Arkham Asylum Review (PS3)


Review by Andreaz 92


Presentation - 8 / 10

Graphics - 8 / 10
Sound - 8.5 / 10
Gameplay - 8.5 / 10
Involvement - 9 / 10
Longevity - 7.5 / 10



RATING - 8.5 / 10











licensed video games, let's face it, have never been synonymous with quality: this is because they are often developed in a hurry to be released on the market as soon as possible (at full price).

speech Batman: Arkham Asylum is however quite different: the children of Rocksteady were able to manufacture a high quality product inspired by one of the most acclaimed comic heroes.

The plot sees the mad Joker take over the asylum in Gotham City, where we combine all the city's criminally insane. Batman finds himself having to hunt him down, investigating and fighting with all his might.
The Arkham Asylum will prove to be fraught with danger, and not just only the 'use of force to make its way: the game will offer a variety of strategies and possibilities for each scenario that cross. Batman is not invincible, in fact, a few shots of a firearm will send it to 'another world for this, it is important to know how to hide from enemies trying to take them behind without being noticed by anyone.
For example, most of the time, you can swing and gargoyles lurking on the ceiling to control the situation from without risk: in these events by pressing the square, we can kick A planar enemies will leave them stunned for several seconds. An 'Another possibility is also given by the pipes of the' air, which will be crossed to get behind the guards or to access otherwise inaccessible areas. The component Stealth will play a key role in Arkham Asylum, but will not always be necessary. The boys have a nice Rocksteady also very close combat, which will be managed by the player with simple keystrokes: The Dark Knight will move seamlessly between an enemy and the other performing spectacular moves and throwing punches and lethal kicks. In the fighting groups, it is important to use a little 'strategy, performing special moves against enemies armed to disarm them, because they will be able to parry most attacks easier.
Sometimes, during the adventure in order to continue, we must find clues and follow tracks not visible to the naked eye just here comes the scene in Detective mode, activated by the pressure of the lever L2. It will allow us to continue to find evidence for the story. This mode is also useful to detect air ducts or demolish walls thanks to an explosive special gadget: I do not miss the variety, and as far as the linearity is quite obvious, things to do and many will still always fun. To signal the 'high number of registrations and findable in the most hidden secrets of the map.

On the graphics front, the team has done a good job taking advantage of the good 'Unreal Engine: The main characters are really well detailed and expressive enough, while the environments are well characterized and quite varied. Convince the effects of light and fluids that seem more realistic, has always been the major strengths of this graphics engine, pity about the aliasing present in the version for Playstation 3, which is a bit dirty 'image is not allowing us to make the most HD. During the matches of the game, the frame rate did not show failures, belonging in the opening sequence where we found some phenomena of stuttering.
With regard to the sound, there is a dubbed in Italian, which, although not as convincing as that in the original language, is well made. Quality of the soundtrack, featuring from different passages of majestic and full of feeling.

CONCLUSIONS
Batman: Arkham Asylum is proof that video games license, if done professionally, can be of great titles. Of colorful characters, a fun and varied gameplay, combined with a good technical sector, consecrate this game as the best tie-in ever made to date.


PRO
- Good technical sector
- charismatic
- Gameplay varies

AGAINST
- Linear
- Rather short



Sunday, August 30, 2009

Corvina During Pregnancy

An extraordinary success, a real triumph: Luke and Daniel BURINI OF FOO to Pietramontecorvino Festival Apennines Arti'n Fest

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The great Italian artist, along with prestigious and extraordinary pianist Master LUCA BURINI , wowed an attentive audience that he fully bestowed his affection together to warm applause, many bouquets of flowers for his bravery, for his talent but also for its beauty and irresistible charm.
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She wore a dress of the "Divine Callas" by holding a concert of rare depth and level of great excitement, both for the interpretation of the high technical level of the Duo (the pianist Luca Burini already Maestro Muti collaborator with Scale is considered the best living pianist ... ed), performing with confidence and exceptional talent in a program of two hours with sixteen of the most beautiful arias of Italian opera .
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Particularly touching the ' Tribute to the Fallen of Nasiriyah 's Praise Arma Carabinieri , with dall'Otello Ave Maria by Giuseppe Verdi, who sang, holding the tricolor .
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A "thank you" heard by the larger community of Monti Dauni goes to the Mayor of Pietramontecorvino, dr. Xavier Lamarucciola, for having the sensitivity to give everyone in the splendid setting of Palazzo Ducale, two artists of such high prestige, rarity in the international concert music scene. click

Among the many different organizational weaknesses of the other Festival events, this was truly an evening of high cultural level.
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And the concert ended for Di Pippo and the Master Burini, literally, in glory when the Artist Singing involving everyone present singing along with them, Song of the Italians, our national anthem
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link event featured "vivastreet.it"
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Tuesday, July 7, 2009

Gpa Get Into Columbia

a problem "unsolvable"


Beloved, now are months that I did not write anything in this blog, but are not dead yet, despite some of my detractors might feel sorry, and then ...
tell you a story quite interesting chess, where you can also
you identify with and play an active role.

About twenty years ago now, when they were about to organize their world match, the two K (Kasparov and Karpov) were in London and met the director of "Chess Base", which did not miss the opportunity to
put a small but intriguing little problem for Mr. Kasparov Chess:

"A GAME BEGINS AND ENDS WITH THE FIFTH 1.e4 MOVE WITH CXT (Torre Cavallo x)
checkmate". REBUILDING THE GAME.

Kasparov, who did not know what do during his stay in London, Karpov exposed to the problem and the two spent several hours in the afternoon in their rooms, to seek a solution.
But when they found themselves for dinner, neither of us had realized something!
The next time you had to fly to Moscow and then to
Kasparov was handed an envelope to take with them, which would have to write the solution. Kasparov, a little 'interdict, took the bag and continued to think about the seemingly simple problem, then once he went to Moscow at the famous Botvinnik school "and explained to the students (all Grand Masters) this problem with the intention of them' a bit of "liberation." But

even the school Botvinnik found this solution.

passed another day and Kasparov, angry, picked up the phone and called the director of "Chess Base" dicedogli: "The problem is impossible! Have given me an insoluble problem", in that calm, the man on the other part of the continent and reeled off the solution after a few seconds of silence hung Kasparov.

Can you now, you solve this simple and obvious question that chess has put in an uproar three world champions?

No trick or deceit, after the first move 1.e4, the game must move with the fifth concuderesi capture Torre Cavallo, checkmate.